In 1943, Hermann Hesse published The Glass Bead Game, a novel narrating the life in Castalia, a reclused region in Central Europe populated by secular monks, whose main goal was to play the aforementioned game.
Its nature is not explained in detail and several interpretations were proposed: Guerino Mazzola equiparates it with his categorical music theory, Hans Kayser with his mysticism, Timothy Leary with the internet; some critics consider it a reaction to Nazi Germany. I like to interpret it literally: a beautiful, hypotetical game, akin to chess.
This is an attempt to build technology, art and theory towards the glass bead game. Chess composition, mathematics, computing, artificial intelligence, music.